Thursday, January 31, 2008

Video Game Censorship

So, I was cruising online today and came across a youtube video from Fox News. It is about the horrible sex scenes in Mass Effect, a roleplaying game for the Xbox360 that I happened to have greatly enjoyed. The people at Fox News claim that this game allows for fully interactive sex scenes along with full-frontal nudity. Anyone who has played this game all the way through knows that it does no such thing. In fact, the announcer in the video as well as one of their "experts" admits that they have never even played the game. I am sick and tired of people making complaints about things when they have never even experienced what they are fighting about.

This hoopla about Mass Effect is really only the latest in a long line of controversies that the video game industry has had to endure. Ironically, it almost seems that people are complaining about games more now than they did in the past. I suppose this has alot to do with the overall prominence of video games in this culture: far more than in the past. This is ridiculous because the video game industry is far more regulated now than ever in the past, with the regulation enforced by the ESRB (Entertainment Software Ratings Board). Prior to that, there was no watchdog in the industry and many blatantly sexual or violent games were released to the general public. Custer's Revenge is a famous example of a blatantly pornographic video game, where the soul point was to have sex with the squaws.

Nowadays, every game is rated from E for everyone to AO (Adults Only) along with between 3 and 6 descriptors of what is to be found in the video game. For instance, it might say something like 'partial nudity' or 'simulated violence' or 'suggestive dialogue'. These may seem kinda vague, but in video games that may occupy dozens of hours of a gamer's life it is very difficult to portray everything a game has, without publishing a small volume. It would seem that it would be much easier to rate movies, yet many movies get released at the PG-13 rating that I would not want my children to see.

It seems that in many ways our society as a whole is getting desensitized and callous about sex and violence. Regardless of your own individual viewpoint on what should or should not be allowed, it seems blatantly obvious that more of it is being allowed on TV and in the movies than ever before. This has never really bothered me because from the time most of it had been allowed on tv I've been old enough to view it. Video games, however, seem to provide a unique controversy with many conservative individuals.

Traditionally, video games seem to have always been child's play. Many of us in our twenties have grown up with video games and they have consequently grown up with us. As such, they have increased in complexity over the years even as they have become more and more adult-oriented. While there may have been some games, like the aforementioned Custer's revenge, that could never have been considered to be a kid's game the amount of adult-oriented subject matter in today's games has increased exponentially as the same kids who used to thrive off Super Mario Bros. now find more pleasure in killing aliens (Halo 3) or in killing prostitutes (Grand Theft Auto). Since this is what the general populace seems to want, can you really blame the companies making the games for making what their audiences want?

I guess my point is this: with so much crap going on in the world why are people so worried about this entertainment industry that has done more than any other entertainment industry to try and regulate what is being produced. With the ratings boards, and the family-settings on many of the xbox games presently available, they are making a valid attempt to keep games that have to much violence or sexuality from out of the hands of those who are not mature enough to handle the subject material. How can it possibly be their fault when there are parents out there who would readily hand over any games their children want regardless of the rating simply to placate them or get them out of their hair. The problem is with the individuals and should not be laid at the feet of the companies' making all the games and the video game systems.

2 comments:

Anonymous said...

"...Since this is what the general populace seems to want, can you really blame the companies making the games for making what their audiences want?"

Well, I think I can a little bit. I don't exactly think that media companies should have the responsibility of guiding the morals for our children, I think they need to be held somewhat accountable.

Also, the sensationalism in the news media these days takes stories like this to a new and ridiculous level. They need to be held accountable as well.

Sean said...

I agree with you, actually about the sensationalism in the news media. That's sort of what brought this posting about.